I released Pathos Yesterday, and already it has had more comments than any of my other games… combined. It seems like people either love or hate it, in some cases both. I thought it would be worth writing up my own thoughts on the game and taking an inside look at the issues that have been raised online.
Things in the flash game world move SLOWLY (although it might just be me). A few months ago for the Ludum Dare competition, I developed a game called Pathos. It took me 48 hours to develop, 12 hours to polish, and slightly less than two months to release into the wild. But now he has found a home.
Pathos is a slow, experimental game about a boy who gets lost in another world and is trying to find his way home. It’s a short experience (about 10 minutes) and by the end of it you’ll have discovered something about the boy, the world and maybe even about yourself. It’s worth playing the whole way through.
So after a whole bunch of requests, the sound track from Chaos Invaders is now downloadable for $1 (or more if you’re feeling generous) on Bandcamp!
Paul Kopetko, who scored the entire game, has done such an awesome job remixing all of the tracks in-game into one epic piece of music. He’s included a whole bunch of new and awesome transitions that will most probably melt your brain. You’ve been warned.
Thanks to everyone that signed up for the first beta, it’s awesome to have you on board. I’ve gotten a whole lot of really good feed back so it’ll be a while before I get through all the awesome changes you guys suggested!
If you didn’t make it in, sign up anyway, and I’ll include you for round two which will be out in a few weeks. It will feature an entirely new world with a bunch of new levels to play through.
Oh, and it has a release date!
I’ve also been talking a great deal with Zack, the bad ass pixel artist on Mr Runner, and we reckon we have a release date. Mr Runner is coming on:
25th January 2011
It’s pretty ambitious, given what we have planned, but I want to get this game out to the world as soon as possible!
In other news
Chaos Invaders has hit the interwebs and is getting some pretty awesome coverage. Check out:
Its been a long wait since the trailer, I know. But it will be well worth it, click on the logo above to check it out. Make sure you crank the volume so you don’t miss out on the seriously awesome sound track!
You can also now leave juicy comments on the games pages, so let me know what you think!
I don’t want to keep Mr Runner cooped up on my hard drive for another 5 months. I want to make sure I get it right. So on November 12th, I’ll be opening up the first round of Mr Runner 2 Beta testing.
That’s why I’m inviting YOU to playtest!
If you sign up, on November 12 you’ll be sent a password to access the game in it’s very early stages. Get in quick! Thanks for helping out guys!
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So I though I’d do a video blog to show off the editor behind Mr Runner 2. It’s still a really early build, but this will give you an idea of whats making this game tick.
This editor will be completely built into the game, so you’ll be able to make your own level, share them with friends, and upload them world wide webonets. I’m also considering making this tile engine open source, so let me know if you’re interested.
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See that sexy new link up the top? It’s coming! Mr Runner will be running again on your browser early next year, with all new graphics, controls, levels, and all new everything. Check it out the FAQ here.
Every now and then I like to code something just for the fun of seeing what I can create. Recently I’ve been working on a 3D water sim in flash. Check it out below. If you’re curious as to how the water in Minecraft or Dwarf Fortress works, this is for you.
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Okay, I’ve got yet ANOTHER game for you to munch on. It’s a product of my 48 hours work in the latest Ludum Dare Competition.