Fancy Fluids in Flash

Every now and then I like to code something just for the fun of seeing what I can create. Recently I’ve been working on a 3D water sim in flash. Check it out below. If you’re curious as to how the water in Minecraft or Dwarf Fortress works, this is for you.

[SWF]/wp-content/uploads/2010/10/FancyFluids.swf, 600, 400[/SWF]
Read More

Mr Runner Postmortem

All in a days work

So the adventure with Mr Runner’s development is pretty much coming to a close. I’ve still got a bit of work to do with selling some more non-exclusive licenses, but it’s done. It’s time to sit back and look at what has come out of the chaos of my experience. I’ll be talking about the creation process, finding sponsorship using FGL, working in partnership with cool sites like GameShed, and my personal analysis of the game.

I’m hoping that this article will be useful for any developers that are planning on making flash games of their own and finding sponsorship using FGL. Feel free to send me off an email with any other questions you might have about the development process! Read More