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	<title>Comments on: Mechanic Design by Deconstruction</title>
	<atom:link href="http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/feed/" rel="self" type="application/rss+xml" />
	<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/</link>
	<description>Game Dev, Programming, Flash, Oh My!</description>
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		<title>By: Sash</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-212</link>
		<dc:creator>Sash</dc:creator>
		<pubDate>Mon, 08 Nov 2010 04:59:28 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-212</guid>
		<description>And I have many levels on maple. Proving I&#039;m fucking awesome.</description>
		<content:encoded><![CDATA[<p>And I have many levels on maple. Proving I&#8217;m fucking awesome.</p>
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		<title>By: JamesFaceMan (lvl:123 shadower (Scania))</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-211</link>
		<dc:creator>JamesFaceMan (lvl:123 shadower (Scania))</dc:creator>
		<pubDate>Mon, 08 Nov 2010 04:47:51 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-211</guid>
		<description>Yeah? but in the bible there are many chapters, thus proving gods existence.</description>
		<content:encoded><![CDATA[<p>Yeah? but in the bible there are many chapters, thus proving gods existence.</p>
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	<item>
		<title>By: Sash</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-209</link>
		<dc:creator>Sash</dc:creator>
		<pubDate>Sun, 07 Nov 2010 05:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-209</guid>
		<description>Dude, maple shall be played. I&#039;ve been craving it, and a skate.

If you want a game about contracting HIV I&#039;m free friday. Mauled by penguins, saturday. 

Also, I&#039;m just saying look to games where it has been done well for inspiration - don&#039;t copy it blatantly, and don&#039;t let those games be ALL you look to! Come up with your own ideas, and then use the ideas in other games to supplement them.

For example, I was playing Super Fucking Amazing Meat Boy the other day, and noticed this wicked fog effect. I then took that idea, put it in Mr Runner 2 and made the fog speed up when you&#039;re running fast, to create the illusion of speed. You dig?</description>
		<content:encoded><![CDATA[<p>Dude, maple shall be played. I&#8217;ve been craving it, and a skate.</p>
<p>If you want a game about contracting HIV I&#8217;m free friday. Mauled by penguins, saturday. </p>
<p>Also, I&#8217;m just saying look to games where it has been done well for inspiration &#8211; don&#8217;t copy it blatantly, and don&#8217;t let those games be ALL you look to! Come up with your own ideas, and then use the ideas in other games to supplement them.</p>
<p>For example, I was playing Super Fucking Amazing Meat Boy the other day, and noticed this wicked fog effect. I then took that idea, put it in Mr Runner 2 and made the fog speed up when you&#8217;re running fast, to create the illusion of speed. You dig?</p>
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	<item>
		<title>By: JamesFaceMan (lvl:123 shadower (Scania))</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-208</link>
		<dc:creator>JamesFaceMan (lvl:123 shadower (Scania))</dc:creator>
		<pubDate>Sat, 06 Nov 2010 20:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-208</guid>
		<description>Really? MY MAN HOOD PWNS n00bz!! ooooh moot yeah!</description>
		<content:encoded><![CDATA[<p>Really? MY MAN HOOD PWNS n00bz!! ooooh moot yeah!</p>
]]></content:encoded>
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	<item>
		<title>By: YunalescaZanarkand</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-205</link>
		<dc:creator>YunalescaZanarkand</dc:creator>
		<pubDate>Thu, 04 Nov 2010 20:30:18 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-205</guid>
		<description>Games for HIV - Call of Duty ( World at War and Modern Warfare 2, and more then likely Black Ops ), Assassins Creed 2, Skate, Maple ( james pissed me off so i had include maple ), Tony Hawks Pro Skater Underground, Final Fantasy X2, Halo 3, Fear 1 and 2, The Sims Pets, Crash Team Race, Need for Speed Underground 1 and 2, Runescape , All browser based games, Metal Gear Acid, Final Fantasy Dysidia, Farmville, Anything on Wii, Pokemon Snap, ****DJ HERO****, ANY BASKETBALL GAME OR GOLF OR SOCCOR OR FOOTBALL ( try getting your arse off the couch ), the list is never ending. 

james your avatar is an extention on your manhood. :)</description>
		<content:encoded><![CDATA[<p>Games for HIV &#8211; Call of Duty ( World at War and Modern Warfare 2, and more then likely Black Ops ), Assassins Creed 2, Skate, Maple ( james pissed me off so i had include maple ), Tony Hawks Pro Skater Underground, Final Fantasy X2, Halo 3, Fear 1 and 2, The Sims Pets, Crash Team Race, Need for Speed Underground 1 and 2, Runescape , All browser based games, Metal Gear Acid, Final Fantasy Dysidia, Farmville, Anything on Wii, Pokemon Snap, ****DJ HERO****, ANY BASKETBALL GAME OR GOLF OR SOCCOR OR FOOTBALL ( try getting your arse off the couch ), the list is never ending. </p>
<p>james your avatar is an extention on your manhood. <img src='http://bitbattalion.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: JamesFaceMan (lvl:123 shadower (Scania))</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-204</link>
		<dc:creator>JamesFaceMan (lvl:123 shadower (Scania))</dc:creator>
		<pubDate>Thu, 04 Nov 2010 20:06:45 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-204</guid>
		<description>um @yunablablabla my lvl 123 shadower is not my avatar... my avatar is my 20 year old Caucasian male (Sydney). 

Hey Sash i was looking for advice. what if i want to create a game about contracting HIV or being mauled by a penguin, what game would you suggest playing to gain an understanding of the experience?

on a more serious note... if all experiences are taken from other ideas how will any unique gaming experiences be discovered, rather than just old games with unique variations? please enlighten me oh wise actionscript sensei.</description>
		<content:encoded><![CDATA[<p>um @yunablablabla my lvl 123 shadower is not my avatar&#8230; my avatar is my 20 year old Caucasian male (Sydney). </p>
<p>Hey Sash i was looking for advice. what if i want to create a game about contracting HIV or being mauled by a penguin, what game would you suggest playing to gain an understanding of the experience?</p>
<p>on a more serious note&#8230; if all experiences are taken from other ideas how will any unique gaming experiences be discovered, rather than just old games with unique variations? please enlighten me oh wise actionscript sensei.</p>
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	<item>
		<title>By: YunalescaZanarkand</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-203</link>
		<dc:creator>YunalescaZanarkand</dc:creator>
		<pubDate>Thu, 04 Nov 2010 19:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-203</guid>
		<description>so to create a game about a viral outbreak whilst in space i should play dead space so then when i go to design my game i design dead space?

james .... my 300+ hours on my final fantasy x save is much more impressive then your lvl 123 maple avatar. -_-</description>
		<content:encoded><![CDATA[<p>so to create a game about a viral outbreak whilst in space i should play dead space so then when i go to design my game i design dead space?</p>
<p>james &#8230;. my 300+ hours on my final fantasy x save is much more impressive then your lvl 123 maple avatar. -_-</p>
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	<item>
		<title>By: JamesFaceMan (lvl:123 shadower (Scania))</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-202</link>
		<dc:creator>JamesFaceMan (lvl:123 shadower (Scania))</dc:creator>
		<pubDate>Thu, 04 Nov 2010 19:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-202</guid>
		<description>aaahhheeemmm! (clears throat) ... Less Journalism, more Maple.</description>
		<content:encoded><![CDATA[<p>aaahhheeemmm! (clears throat) &#8230; Less Journalism, more Maple.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TomPier</title>
		<link>http://bitbattalion.com/2010/05/mechanic-design-by-deconstruction/comment-page-1/#comment-104</link>
		<dc:creator>TomPier</dc:creator>
		<pubDate>Fri, 07 May 2010 18:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=460#comment-104</guid>
		<description>great post as usual!</description>
		<content:encoded><![CDATA[<p>great post as usual!</p>
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