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	<title>Comments on: Mr Runner Postmortem</title>
	<atom:link href="http://bitbattalion.com/2010/04/mr-runner-postmortem/feed/" rel="self" type="application/rss+xml" />
	<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/</link>
	<description>Game Dev, Programming, Flash, Oh My!</description>
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		<title>By: Sash</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-292</link>
		<dc:creator>Sash</dc:creator>
		<pubDate>Sun, 26 Dec 2010 23:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-292</guid>
		<description>Hey Trent! Program is called things. It&#039;s super simple but really clean to use.</description>
		<content:encoded><![CDATA[<p>Hey Trent! Program is called things. It&#8217;s super simple but really clean to use.</p>
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		<title>By: Trent Sterling</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-290</link>
		<dc:creator>Trent Sterling</dc:creator>
		<pubDate>Sun, 26 Dec 2010 23:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-290</guid>
		<description>I know you&#039;re on a mac, but what&#039;s that project management software you&#039;re running in the top screenshot? I&#039;d love something like that!</description>
		<content:encoded><![CDATA[<p>I know you&#8217;re on a mac, but what&#8217;s that project management software you&#8217;re running in the top screenshot? I&#8217;d love something like that!</p>
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	<item>
		<title>By: Maurice</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-131</link>
		<dc:creator>Maurice</dc:creator>
		<pubDate>Sun, 23 May 2010 23:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-131</guid>
		<description>i just noticed you did not used in-game ads.... the sponsor did not allowed in-game ads?</description>
		<content:encoded><![CDATA[<p>i just noticed you did not used in-game ads&#8230;. the sponsor did not allowed in-game ads?</p>
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	<item>
		<title>By: Maurice</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-130</link>
		<dc:creator>Maurice</dc:creator>
		<pubDate>Sun, 23 May 2010 22:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-130</guid>
		<description>What about in-game ads (mochiads)?... how well was it?.... are these ads for the sponsor, or the developer or shared?  regards</description>
		<content:encoded><![CDATA[<p>What about in-game ads (mochiads)?&#8230; how well was it?&#8230;. are these ads for the sponsor, or the developer or shared?  regards</p>
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		<title>By: MarkSpizer</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-96</link>
		<dc:creator>MarkSpizer</dc:creator>
		<pubDate>Mon, 03 May 2010 13:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-96</guid>
		<description>great post as usual!</description>
		<content:encoded><![CDATA[<p>great post as usual!</p>
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		<title>By: Stuck</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-94</link>
		<dc:creator>Stuck</dc:creator>
		<pubDate>Mon, 03 May 2010 12:04:50 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-94</guid>
		<description>Stuck in the last part of the last friggin level. Timer is already on minute 75. It&#039;s impossible!

Have you considered that people play this on their laptops and that keyboards sometimes have a cap on keyboard keys? Maybe that&#039;s an excuse, but what&#039;s the technique to do those up-the-cliff jumps. It&#039;s a matter of luck so far.</description>
		<content:encoded><![CDATA[<p>Stuck in the last part of the last friggin level. Timer is already on minute 75. It&#8217;s impossible!</p>
<p>Have you considered that people play this on their laptops and that keyboards sometimes have a cap on keyboard keys? Maybe that&#8217;s an excuse, but what&#8217;s the technique to do those up-the-cliff jumps. It&#8217;s a matter of luck so far.</p>
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	<item>
		<title>By: Sash</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-93</link>
		<dc:creator>Sash</dc:creator>
		<pubDate>Mon, 03 May 2010 01:52:37 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-93</guid>
		<description>Thanks Fungi, glad I could help you out!
You&#039;re more than welcome to send me an email with any other questions you have :)</description>
		<content:encoded><![CDATA[<p>Thanks Fungi, glad I could help you out!<br />
You&#8217;re more than welcome to send me an email with any other questions you have <img src='http://bitbattalion.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Fungi</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-92</link>
		<dc:creator>Fungi</dc:creator>
		<pubDate>Mon, 03 May 2010 00:08:34 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-92</guid>
		<description>Hey Sash,

I just wanted to thank you for your exceptional and in-depth post-mortem. It&#039;s very hard to find this level of openness and detail from people and I wanted to let you know that at least one developer just starting out in making flash games really appreciates the effort. =)

Thanks and keep it up!</description>
		<content:encoded><![CDATA[<p>Hey Sash,</p>
<p>I just wanted to thank you for your exceptional and in-depth post-mortem. It&#8217;s very hard to find this level of openness and detail from people and I wanted to let you know that at least one developer just starting out in making flash games really appreciates the effort. =)</p>
<p>Thanks and keep it up!</p>
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	<item>
		<title>By: Sash</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-89</link>
		<dc:creator>Sash</dc:creator>
		<pubDate>Thu, 29 Apr 2010 03:56:29 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-89</guid>
		<description>Thanks Porter!

And UnknownGuardian, it does look a lot like its made in flixel hey. The art is actually done in a completely round about way, it&#039;s done in flash then rendered to a bitmap in the code.

And don&#039;t worry, these things always take way longer than expected, I thought mr runner was going to be one month project. :) What is your current project?</description>
		<content:encoded><![CDATA[<p>Thanks Porter!</p>
<p>And UnknownGuardian, it does look a lot like its made in flixel hey. The art is actually done in a completely round about way, it&#8217;s done in flash then rendered to a bitmap in the code.</p>
<p>And don&#8217;t worry, these things always take way longer than expected, I thought mr runner was going to be one month project. <img src='http://bitbattalion.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  What is your current project?</p>
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	<item>
		<title>By: UnknownGuardian</title>
		<link>http://bitbattalion.com/2010/04/mr-runner-postmortem/comment-page-1/#comment-88</link>
		<dc:creator>UnknownGuardian</dc:creator>
		<pubDate>Thu, 29 Apr 2010 02:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://bitbattalion.com/?p=354#comment-88</guid>
		<description>I must say you fooled me there with the art. I thought for sure it was going to be a flixel based project. I&#039;m also surprised at the amount of time you spend at the game. It makes me feel better at taking 4+ months and we are still in the coding stage. Thanks for the post about licenses too, because I didn&#039;t really understand the differences until now.</description>
		<content:encoded><![CDATA[<p>I must say you fooled me there with the art. I thought for sure it was going to be a flixel based project. I&#8217;m also surprised at the amount of time you spend at the game. It makes me feel better at taking 4+ months and we are still in the coding stage. Thanks for the post about licenses too, because I didn&#8217;t really understand the differences until now.</p>
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